Avid ISIS Client Manager 4.7. Choose the most popular programs from Audio & Video software. Info updated on: Oct 02, 2020. Related stories.
Avid Unity ISIS Client is a Shareware software in the category Miscellaneous developed by Avid Technology.
The latest version of Avid Unity ISIS Client is currently unknown. It was initially added to our database on 05/09/2008.
Avid Unity ISIS Client runs on the following operating systems: Windows.
Avid Unity ISIS Client has not been rated by our users yet.
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DejaEdit is a revolutionary film tool that enables editors and operators to collaborate between multiple remote Avid editing platforms. It ensures that media and timelines created or imported in one connected system are shared and mirrored to the local or network storage of other connected systems. This takes place automatically, quickly and securely in the background, using an internet connection. Although it is not necessary to be online continuously.
Applications include allowing multiple remote editors to work together on a single project, or speeding up file exchanges between location-based editors, DITs, and VFX houses, or allowing projects to be accessed anywhere and anytime, while maintaining a robust and up-to-date local copy of all required media files.
There are three DejaEdit applications, DejaEdit-Client, DejaEdit-Nexus and DejaEdit-Manager.
DejaEdit-Client applies to edit stations located anywhere in the world. Editors can collaborate with the same media files and can share bins with one another.
DejaEdit-Client is scalable on up to 20 edit stations, 4 assistant stations, 3 VFX stations and one DIT station.
DejaEdit-Client provides for 6 types of users outlined as follows:
The DIT user – situated on set and ingests all rushes into the system.
Master Editor user – for ‘Editor only’ projects, where there is no DIT user. This user ingests the rushes into the system but is also an editor on the project.
Master Assistant user – for ‘Editor only’ projects, where there is no DIT user. This user ingests the rushes into the system but is also an assistant on the project.
Editor user – an editor on the project.
Assistant user – works as an editing assistant on the project and prepares bins for the editors.
VFX user – • located at a VFX company and can create EDLs for pulls, export reference files and so forth. This user can also ingest VFX previews and send them to the editors working on the project.
With DejaEdit-Nexus allows you to connect an Avid Nexis* to the DejaEdit workflow. DejaEdit-Nexus is installed on a Mac, which is also connected to an Avid Nexis.
The Mac does not a require for Avid Media Composer to be installed – only the Avid Nexis Client Manager** software is required, so that it can be connected to the Avid Nexis*.
Editing stations connected to the Avid Nexis* do not need any additional software installed, and only require Avid Media Composer. These can both operate on Mac and Windows.
DejaEdit-Manager is a brand new feature in DejaEdit 3, designed especially with the post production supervisor in mind.
DejaEdit Manager provides the post supervisor with the capability to control both the workflow and the security of sharing sessions.
The post supervisor is able to lock certain DejaEdit licenses to the unique ID (UUID) of a given computer to protect assets from being shared to unauthorised systems. For example, the post supervisor can lock license keys to certain computers and control which folders each DejaEdit-Client or DejaEdit-Nexus may share, including downloading project backups made by the editors.
The post supervisor can also use DejaEdit Manager to control which folders each edit station can share. Apart from adding a higher level of security, this new feature also allows a supervisor to efficiently divide the workload by granting an editor access to only the material they need for their specific part of the project.
Additionally, DejaEdit Manager allows the supervisor to access the project backups made by editors.
Although DejaEdit-Manager is not a compulsory requirement to run DejaEdit, it is recommended as it allows for additional security and manages disk space for larger projects.
Meta data such as shared bins and backups are stored on our Cloud, which uses Wasabi Hot Cloud Storage. You have the option to use your own Cloud storage via Amazon Web Services S3, Backblaze B2 or Microsoft Azure. This enables you to take ownership over the whole sharing operation. This means that you have greater flexibility to choose a Cloud server that is nearest to your location which will provides the best service in terms of speed, reliability, and security that Amazon AWS, Backblaze and Azure are trusted to deliver.
Another option for the Media Server is MinIO (https://min.io), which is an open source Object Server, which you can run in-house on a Linux, Mac or Windows server. It’s also available for Docker. This way you can keep cost down. Be aware that the internet speed connected to the server can create a bottleneck.
All connections to the internet are encrypted over HTTPS, which means that there is no way for the media file transfers to be intercepted.
The media files are encrypted with a unique 256-bit AES DejaEdit project key before they are sent to the media server and decrypted after they are downloaded to the client. This means that the files on the media server are useless if someone unauthorized gets their hands on them.
The license key which contains the project settings is 256-bit AES encrypted.
If you decide to host the media on your own cloud account (AWS S3, Backblaze B2, Azure or MinIO), then you can insert the account details yourself using the DejaEdit-Manager. This way we don’t have access to any of your media and you have complete control.
By using the DejaEdit-Manager you can lock the license key to one or several computers’ UUID. The UUID is a unique identifier specific to each computer. This means that the license key is void if used on any other computer other than the computers that are listed within the “Trusted Computers” list.
The hard drive used as the Media drive should be encrypted. The easiest way to do this is to use the MacOS built in “Encrypt Drive”. The drive does not need to be empty to enable encryption.
We also recommend that the computer has a strong password and that you enable the “Require password immediately after sleep or screen saver begins”.
We will help you implement DejaEdit in the best way possible in your current workflow. At the start of each project we will be in touch with you and your editors, to provide training and answer questions via a video conference.
The setup is easy and only takes 2 minutes. We will provide you with a license key for each edit suite with all the settings included.
Watch the “Install” video on the Tutorials page.
DejaEdit-Client presents itself as an eye-icon in the toolbar, and DejaEdit-Nexus is represented as a window. The configuration requires the following items:
The Media is synced when DejaEdit starts, but only if “Enable Auto-Transfer” is selected in Preferences.
After the initial sync, DejaEdit will look for new media once an hour. It will also send media created by the editor to the server.
When the Media Sync is done the editor will be notified if there is any new media. Selecting “Sync” makes the media available in Media Composer.
The media transfer can be initiated with the “Force MediaSync” function available from the DejaEdit menu in case the editor needs new media within the hour.
DejaEdit creates folders inside the Avid Media Composer project which was selected during setup. You find these in the “DejaEdit” folder. If you have a Push license, you will only be able to obtain the Source folder.
Assistant
As an assistant you can prepare bins for the editors and place them in this folder.
Inbox
The Inbox folder will be created once an editor shares a bin in their Outbox. A subfolder will be created in the Inbox, so you can see who shared the bin.
Outbox
Each editor has an Outbox where they can share bins with other editors working on the project. You can share the bin with either all of the editors by putting it in the “–ShareToAll–” folder or with a specific editor, by placing it in the required named folder.
Source
This is where the DIT or Master Editor creates bins with the rushes.
ToSet
Instead of exporting a QuickTime or mp4 and sending it to the director who is on set you can use DejaEdit’s “ToSet” bin.
In this folder the editor can create bins that will be sent to the DIT station.
ToVFX
Bins placed in this folder are sent to the VFX company. At the VFX company these bins will appear in their Inbox.
These bins and folders are automatically synced once every 5 minutes.
Watch the videos explaining the different folders on the Tutorials page.
LUT files placed in the Avid Project’s LUTs folder will be transferred to all other edit-suites.
Watch the “Source” folder video, which explains how to use LUTs.
Each day at noon and then at midnight the whole Avid project will be backed up to the server, just to provide extra security. It can also be backed up with “Force Project Backup” from the DejaEdit menu.
Watch the “Project Backup” video.
The DejaEdit-Manager is a brand new tool designed to specifically support the the DejaEdit administrator or post production supervisor. It allows you to control which folders within each DejaEdit-Client or DejaEdit-Nexus can be downloaded. It enables supervisors to lock license keys of certain computers, create Media server keys as well as download project backups made by the editors.
Although the DejaEdit-Manager is not a requirement to run DejaEdit, it is recommended as it provides additional security and helps to significantly manage disk space in larger projects.
DejaEdit-Manager contains of 2 parts, Advanced Management (Folders and ranges, Trusted Computers) and Media Key Creator.
The Table of Folders indicates the MXF folders that are presently on the Cloud server and what their current status is – for example, whether they will be downloaded by the selected user.
There are 3 states:
In the Table of Ranges you can add several ranges with Start and End numbers. This allows you to add folders which do not exist on the Cloud server yet. For example, the editor works with EP1 and EP4, which are shot over two time periods. EP1 in June and EP4 in August.
Folders and Ranges can be changed anytime during the editing process.
You can add the UUID (unique identifier) of the trusted computer(s) each user will be using in DejaEdit. If the list is empty, the DejaEdit license key will work on any computer with DejaEdit installed.
If you decide to use your own Cloud Server media bucket / container, then the keys you receive from DejaSoft will not contain a media Cloud server. This is where you can insert the media Cloud server into the keys with a few simple steps.
The newly created licenses can then be used with DejaEdit-Client, DejaEdit-Nexus and DejaEdit-Manager.
“…DejaSoft’s DejaEdit…works to synchronize media and projects in the background around the world, much like Dropbox™ on steroids.”
Creative Planet Network